Invests in
Sectors:
Locations:
Min Investment:
$5,000.00Max Investment:
$25,000.00Target Investment:
$15,000.00
Skills
Education
Lists including Rick
Investments
Range.co
Total Funding: $3M
Adventr
Total Funding: $15M
Hipcamp
Total Funding: $41M
Trace Data
Total Funding: $10M
Medium
Total Funding: $190M
Wunder
Total Funding:
Sporahealth.com
Total Funding:
Whisper.ai
Total Funding:
Cent.co
Total Funding:
Work Experience
2024
Founding Partner and Vice President
2024
Backed by 225M ARB, the Arbitrum Gaming Catalyst is a dedicated venture program focused on making Arbitrum the leading network for gaming and interactive entertainment. Our mission is to empower studios and independent creators with strategic capital to build innovative, engaging experiences and sustainable business models within the Arbitrum ecosystem.
Co-Author and Contributor
2024 - 2024
2020
Strategy & Operations Advisor / Angel Investor
2020
Adventr believes that the next generation of interactive, connected media should be accessible to everyone. Backed by $8MM in VC seed funding, they are pioneering hyper-personalized video experiences using AI. Adventr was founded by Grammy award winning producer Devo Harris (who founded GOOD Music with Kanye West).
2022 - 2024
Co-Founder, CEO
2022 - 2024
As Founding CEO, successfully raised $2.8M+ in seed venture funding to scale a highly technical, UX-focused team, leading to the launch of Sock Finance in November 2023. Built on Arbitrum, our personal finance app is now accessible in 70+ regions worldwide.
2019 - 2023
Managing Partner
2019 - 2023
In/Visible Ventures backs entrepreneurs and early-stage companies led by creators and makers who are building a better future. We focus on fintech, wellness, health, and education while prioritizing founders from underrepresented communities. In/Visible Conference: https://invisibletalks.com/
2018 - 2022
Strategy and Operations leader
2018 - 2022
2014 - 2022
Angel Investor 🔮
2014 - 2022
Backing unconventional founders whose missions go beyond a business model. Hipcamp - hipcamp.com Lantern Finance - lantern.finance Alto Pharmacy - alto.com Whisper - Whisper.ai (acquired by Meta) Medium - medium.com Undivided - undivided.io Cent - cent.co Kraken - kraken.com Adventr - Adventr.ia Range - range.co Spora Health - sporahealth.com Wünder - findwunder.com Arternal - arternal.com Trace Data (acquired by Netskope) Stream Labs (acquired by Logitech) Mister Jius - misterjius.com
2021 - 2022
Angel Track Fellowship (cohort 9)
2021 - 2022
The Angel Track program by First Round Capital focuses on identifying individuals with strong potential as future leaders in angel investing and venture. Participants join an intimate cohort and become part of a larger alumni community of exceptional angels, gaining access to the best early-stage deal flow in tech.
2020 - 2021
Design Strategy and Operations Advisor
2020 - 2021
2014 - 2018
Operations and Talent Aquisition Leader
2014 - 2018
NerdWallet's objective advice, expert info and helpful tools help you make smart money moves. In 2009, we set out to change all that. And today, it's easier than ever to find and shop the right credit cards and mortgage rates, tap into spending insights, earn extra cash back and so much more. All with NerdWallet.
2009 - 2014
Senior Producer, Central Product
2011 - 2014
Reporting directly to Tim LeTourneau, Zynga’s Chief Creative Officer, spearheading UX and design org initiatives across all Zynga studios. * Manage UX R&D team of three for competitive mobile product analysis. * Responsible for design and feature production for a 24+ cross functional team for an unreleased franchise mobile game. * Additionally, I served as an advisor to the CCO on industry engagement and university presence, and provided strategic guidance for hiring in design, art, and production.
Talent Acquisition and Resource Management Operations
2009 - 2012
Joining in the earliest stages, I led an initiative to evolve Zynga’s development capabilities through hiring traditional game design, production and creative talent. As an result, we successfully onboarded over 200 individuals across product, game design, UX, production, art and other technical roles around the world. This effort increased the percentage of game designers by over 80%.